Generally Awesome Engineer
Publication date:
06 January 2024Workload:
100%Contract type:
Unlimited employmentPlace of work:
Zürich
Generally Awesome Engineer
Your Role:
To come up with algorithms and code to completely and reliably replace the human pilot, only bound by the laws of Nature and rules of the air.
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- proven research skills,
- proven applied engineering skills.
- Systems, embedded or low-level programming, e.g. porting netbsd to the bf531, a load balancer for a 12-datacenter spread web service serving 300k qps,
- Games or graphics programming, e.g. high performance photorealistic rendering,
- Machine learning, e.g. designing, implementing and evaluating neural networks, generative adversarial networks, fundamental research on xNNs, interpretability, training methods, convergence, etc.,
- Computer vision, e.g. SLAM and localization systems,
- Optimizing code for GPUs, FPGA programming, e.g. tweaking code to get the most out of (super)computing facilities,
- Robotics and control, e.g. motion planning in the air or on the ground, sensor fusion, real time solving of inverse kinematic equations,
- General or commercial aviation, e.g. flying for fun or profit,
- Leading or building software engineering teams,
- Physics, any physics.
Experience in aerospace engineering or avionics is not required; we will teach you everything you need to know about the constraints of safety critical systems in airworthy applications.
- Combine the best of both worlds; a) work in fast-growing startup and b) collaborate with and learn from very experienced engineers and scientists that have previously worked at Google, SpaceX, Apple, Nvidia, CERN, and Rolls Royce,
- Build cutting-edge technology that will shape our future,
- Join our pilots to test your ideas in the air during test flights in the Swiss Alps,
- Develop scarce and marketable skills in the fields of safety-critical avionics systems development, computer vision, machine learning, and robotics.